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[Flutter] How to write code on Windows and build/hot reload/hot restart on MAC?

Discussão em 'Mobile' iniciado por Stack, Novembro 7, 2024 às 18:32.

  1. Stack

    Stack Membro Participativo

    I currently have an old Mac and a Windows desktop. I prefer to develop and write code on my Windows machine because it's much faster than my 8GB RAM Mac.

    My current setup is to share the project folder over my local network. I access it from my Mac to run the project.

    The problem is that they overwrite each other when I run pub get or build. Is there a way I can develop on Windows and use hot reload/hot restart on the Mac?

    Using Git is one option, but it feels like overkill if I have to commit a small change just to hot reload.

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